3rd Party Services

FMOD 3rd Party Services provide professional expertise in game music and sound design, backed by a deep understanding of FMOD Studio, enabling them to deliver a complete service for your project:

    Studio DOMA – www.studiodoma.com

    FMOD Studio Doma

    MAJOR WORKS

  • EA (Korea) – MVP Baseball
  • Tencent – ROCO Kingdom
  • Tencent – Wechat series and 40 others
  • GREE – Hero
  • Capcom – MEGAMAN

  • GUMI – Trinity Souls
  • Adamul – Sword Girls
  • NCsoft – Lineage
  • Blueside – Kingdom Under Fire
  • Neople – Dungeon and Fighter
  • and 200 others
  • Studio DOMA is a multi-disciplinary creative studio focusing on music production, sound design, mixing, and creative direction that has great expertise in implementing game audio using FMOD tools and middleware.
    Games that sound great need more than simple audio assets. Studio DOMA adds value with a holistic approach to audio production that leverages a deep understanding of the player experience and the leading game audio tool FMOD Studio to implement dynamic sound effects and music and deliver stunning results that will set your game apart. The Studio DOMA and FMOD teams will work closely to ensure that developers have access to the most advanced game audio service in Asia.
    Studio DOMA chief composer, Seung-hyuk Yang, has vast experience working with many of the leading game developers in key Asian markets, including companies such as Tencent and Netease of China, Capcom and Gree of Japan, and Nexon and NCsoft in Korea. Studio Doma works closely with Tencent to provide content for the wildly popular ‘Wechat’ platform, which generates US$200M revenue monthly.
    With Studio DOMA, developers are able to realize any vision for their games.

    Sonotrigger – www.sonotrigger.com

    FMOD Sonotrigger

    PROJECT HIGHLIGHTS

  • Rise and Shine
  • Anima : Gate of Memories
  • Blues and Bullets
  • Megamagic: Wizards of the Neon Age
  • MAJOR AWARDS

  • Nominee Best Music and Sound “Blues and Bullets” – Spanish Video Game Industry Awards, 2016
  • Nominee Best Music and Sound “Anima: Gate of Memories” – Spanish Video Game Industry Awards, 2016
  • Sonotrigger provides music and audio production services to game developers from its base in Valencia, Spain. Services include original music, sound design, audio integration and voice acting.
    Founder, Damian Sanchez is a classically trained musician with major in Piano, Percussion and Music Composition and experience in music technology and music production techniques. The sound of Damian’s music has been characterized as a mix between acoustic and digital and his scores include elements both from modern theatrical orchestral music and 21th century electronic music elements. Damian is renowned for his musical contributions to major Spanish game projects and has also featured in a major Chinese MMO produced by Seasun Entertainment of Zhuhai, Guangdong.

    DPSTUDIOS – www.dpstudios.it

    DPSTUDIOS

    PROJECT HIGHLIGHTS

  • SBK16 – Digital Tales
  • Racecraft – Vae Victis Games
  • Joe Dever’s Lone Wolf – Bulkypix
  • Commander Europe at War – Slitherine

  • Splinter Cell Double Agent – Ubisoft
  • Tomb Raider The Prophecy – Ubisoft
  • and 80 more…
  • DPSTUDIOS provides Game Audio Consulting and Services to Italian game developers from initial design, right through content creation and technical implementation. Our scalable services can be adapted to the specific needs of any client, big or small.
    Extensive experience across all game platforms and the ability to communicate at all levels within the development team, gives DPSTUDIOS the confidence to deliver high quality and complex projects.
    Founder, Davide Pensato is an artist with strong technical skills. He began his career in 1999 as in-house Sound Designer at Ubisoft Studios Milano and within a couple of years was Director of the Audio department. Davide leads the team at DPSTUDIOS through the creative process from concept through to implementation using FMOD Studio, the latest audio tools and a deep understanding of game engine integration.


    7Sounds – Game Audio Solutions – 7sounds.audio

    7Sounds

    2016 Highlighted Projects

  • Heavy Metal Machines
  • Apocalypse – Party’s Over
  • Junk Norris – Impossible Challenges
  • 2016 Major Events

  • InterCon2016. Adaptive Audio using FMOD
  • Google Developers Group SP. Adaptive Audio for VR
  • AES Brazil 2016 – Audio Engineering Society – GameAudio RoundTable
  • 2016 Contests

  • Award for best Remix of The Horizon Chase OST
  • 7Sounds was created in order to attend the audio needs of the Independent Game Industry in Brazil. Our team is ready to provide the best solutions in Game Audio, with the highest levels of quality, the comfort of a service performed entirely at distance and affordable prices, accessible to all kinds of Game Development Companies. Our services are Music Production, Sound Effects, Voice Over, Localization and Integration. We have a vast experience in adapting our Production Process to different workflows, providing clear Audio Direction and high-quality Documentation.

    The founder Kaue Lemos is also the Audio Director of INSANE, a Brazilian Game Development Company that is producing an MMORPG called Profane. He was also responsible for +80 projects and he is an active member of the Industry, ministering Courses, giving Lectures and Game Audio Consulting in order to help companies and other audio teams to learn and develop Adaptive Audio techniques using FMOD Studio.