Firelight Technologies announced today the release of FMOD Studio 1.09
Enhanced playback visualization provides extra usability for creators
of interactive audio. Once complex behaviours are now presented in a
unique and easy to understand manner. Sound modules have been
visually revamped to show loop points more clearly, as well as the
zero-crossing line for waveforms. Multi sounds and scatterer sounds will
now display a preview of their playlist items in their trigger regions,
providing playlist information at a glance.
Revamped Triggering Behavior
More advanced sound module trigger behaviour Controlling the
trigger behavior of sound modules is now easier than ever. You can
directly specify synchronous (time-locked) or asynchronous playback of
sound modules, independently toggle looping of sound, and enable
sounds that have been untriggered to cut playback.
A brand new multiband EQ brings high-performance desktop quality EQ
to all platforms. With a distinctive graphical interface, the multiband EQ is
both powerful and easy to use. This is a highly efficient effect featuring
five toggleable bands that can be set to lowpass, highpass, shelf,
peaking, band-pass, all-pass and notch modes.
Now available for Nintendo Switch and HTML5. Get started with HTML5
FMOD Studio can now be used FREE for game budgets up to $500k USD.
We've also moved to a simple, per game flat fee, regardless of how many
platforms you are targeting. Find out more.