FMOD Ex Programmers API
The FMOD Ex sound system is a revolutionary new audio engine for game developers, multimedia developers, sound designers, musicians and audio engineers, based on the years of experienced of Firelight Technologies’ previous FMOD products.
FMOD Ex aims to push the capabilities of audio for games, whilst at the same time using minimal resources and remaining fully scalable. FMOD Ex is available in two branches, 'Stable' and 'Development'. The Stable branch only includes bug fixes, whilst the Development branch includes all latest development updates / feature additions. All stable branch fixes are also made to the development branch as well.
See what changes have been made in recent
Stable revisions and
Development revisions.
| Platform | Stable
Version: 4.14.04 | Development
Version: 4.15.03 |
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 | Windows 32bit | 
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 | Windows 64bit | 
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 | Macintosh | 
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 | Linux 32bit | 
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 | Linux 64bit | 
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 | Solaris | 
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 | XBox, XBox360, PS2, PSP, PS3, GameCube, Wii | Contact support. Registered Sony / Microsoft / Nintendo Developers only. |
To search for previous versions of FMOD Ex click here. |
FMOD Designer
FMOD Designer is a fully featured sound designer authoring tool. Combined with FMOD Ex only, it allows total control over game audio, including complex audio event behaviour, interactive music, multi layer sounds, effects, envelopes, playback randomization and more! This application is intended for use with FMOD Ex API.
See what changes have been made in recent
Developer revisions.
| Platform | Development
Version: 4.15.03 |
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 | Windows | 
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 | Macintosh | 
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FMOD 3 Programmers API
FMOD 3 is the tried and true engine that started it all! FMOD 3 is still supported and is mature (fmod has shipped in hundreds of titles that have sold
millions of units) and has all the basic audio features needed for your title!
| Platform | Final
Version: 3.75 |
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 | Windows 32bit | 
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 | Windows CE | 
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 | Windows CE (Small) | 
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 | Macintosh | 
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 | Linux | 
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 | XBox, PS2, PSP, GameCube, Wii | Contact support. Registered Sony / Microsoft / Nintendo Developers only. |
FMOD Extras
Windows Media Player 9 distributable - wmfdist.exe (3.89mb)
To get spectrum analysis and DSP effect support with WMA in fmod 3.74, you need Windows Media Player 9. Even without this FMOD will play WMA, but spectrum analysis and DSP effects will not work with this format. |
OggMod XM to OXM Converter tool - oggmod.zip (516kb)
This tool written by Neil Graham (email lerc (at) screamingduck (dot) com), will convert an XM file into a .OXM file. This compresses the samples in an XM file as Ogg Vorbis samples, so the result is a much smaller XM! FMOD is able to play these files. |
FMOD 3 / FMOD Ex Java interface - link.
This interface is hosted and maintained externally by Jerome Jouvie. |
FMOD 3.75 Documentation - fmod375html.zip (590kb)
FMOD 3.75 API Documentation as HTML. It is not as pretty or laid out as nicely as the windows .CHM version, but the relevant information is there.
The above HTML documentation is also browseable online! See http://www.fmod.org/docs and http://www.fmod.org/docs/tutorials. |
FMOD Designer Tutorial Files - Chapter5Tutorials.zip (1.39mb)
This file contains all the audio for the tutorials in Chapter Five of the FMOD Designer User Manual. The file format .ogg has been used instead of .wav to reduce download size. |
FMOD Education Materials
This file contains a number of lecture modules and exercises. These materials are intended to help education institutions implement FMOD technologies into their curriculum. For more information, or if you require other file formats, contact education@fmod.org.
FMOD Educational Resources (.ppt format - 6.89mb)
FMOD Educational Resources (.pptx format - 3.06mb)
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FMOD Designer Advanced Examples - GregHillFMODDemos.zip (13.07mb)
This file contains a number of high quality FMOD Designer examples provided by Greg Hill of Soundwave Concepts. |
Mini FMOD
Mini FMOD 1.70 - minifmod170.zip (84k)
- This small XM replay system only adds 5k to your exe! Now including FULL SOURCE CODE!!!
- FEXP tool to export a header based on your song, which will be compiled into MiniFMOD and exclude whole portions of code!
- Pre-buffered output for 0 latency, and high output stability - 100% click free
- XM sample callbacks for user generated or compressed XM samples!
- File system callbacks so you can specify whatever loading system you like! (disk/wad/memory)
Mini FMOD 1.60 - minifmod160_gcc.zip (109k)
- This version of minifmod compiles under GCC or MinGW and even runs in linux! Download it here! (version 1.6 based)
- Thanks to Luks (luks@host.sk) for this port.
Disclaimer:
FMOD is a registered trademark of Firelight Technologies Pty Ltd. Other brands, logos and product names used in this web site are for identification purposes only and are trademarks or registered trademarks of their respective companies.