17-02-2008- Interactive music. - Profiling This new update of FMOD Ex API and FMOD Designer brings new features and updates. Click below for more.
PS3 - Added support for DTS output, oscillators, and spectrum analysis.
Memory system - Added a new callback for allocation failures, added a 'persistent' flag to alloc callbacks,
Added ability to change output driver at runtime
Optimizations - DSP engine graph connection code, reverb optimized on ps3 and xbox 360 with SIMD.
System::getDriverInfo/getRecordDriverInfo replace System::getDriverName/getRecordDriverName to include device GUID in driver info.
Added support for FMOD_MEMORY_POINT on multichannel FSB files in hardware, for Wii/GC/PSP/PS2.
Event API - Added a "Pitch randomization units" Event property in Designer. If this property is set to a unit other than Octaves, the pitch variation is snapped to exact multiples of that unit
Event API - Added FMOD_EVENT_INIT_SEARCH_PLUGINS init flag.
Event API - Added ability to load .fev files from memory.
Event API - Added a "units" parameter to Event::setPitch/getPitch and EventCategory::setPitch/getPitch, allowing the pitch to be set and retrieved in the desired units
Event API - Added a "Spawn intensity randomization" Event property. The event spawn intensity is randomized based on this value when Event::start is called.
FMOD Designer updates! Designer is now at version 4.13, changes include
Added new tab providing profiler functionality, this is the same feature set as the standalone FMOD Profiler application provided with the FMOD low level API
Added interactive music tab
Added fmod_musicplayer application
Added "ProjectFile" macro for pre/post build/save commands
Added the BuildFiles macro for pre- and post-build commands (gives a list of all output files for this build)
Programmer report - Added " = " to the end of the Index field in the Reverbs section, and "Numerical index" fields to the Groups and Categories sections.
Added a "Spawn intensity randomization" Event property. The event spawn intensity is randomized based on this value when the event is started
Added a Message Log window which keeps a log of all status, warning and error messages for the current Designer session. This window can be shown/hidden with the View->Message Log menu entry
Added pre- and post-save commands. These can be used for source control management and file pre- or post-processing. All the macros available to build commands are also available to pre- and post-save commands