I’ve replaced a oneshot with an event instance to control parameters but I can’t set the position of the sound the same way. How would ...
- Jack asked 2 days ago
I’m currently working on a DJ application in Unity, which uses the FMOD low level api, and I need to be able to output the same audio to 2 di...
- Tycho asked 5 days ago
- last active 2 days ago
There’s an AI in my VR game that has random behavior. To play its anim sounds I’m using FMODPlayEvent notifies on its anim graphs in t...
- Scott Rosenkrantz asked 4 days ago
- last active 3 days ago
I am playing sound effects with changed pitches. When i use EventInstance::setPitch(2.0f) the sound is played twice. The 2nd starting a bit after t...
- Karl Hofer asked 1 week ago
Would it be possible to build FMOD 1.09.04 and UE 4.16pre3 (Oculus branch) same way I built FMOD 1.09.04 and UE 4.15.2 (Oculus branch) not too long...
- Alex Zubov asked 1 week ago
- last active 1 week ago