0 votes
0 answers
20 views
I keep running into this issue…. BankLoadException: FMOD Studio could not load bank ‘C:\Users\Madgod483\Desktop\KnossosSound\Build\Desk...
0 votes
0 answers
18 views
I’ve replaced a oneshot with an event instance to control parameters but I can’t set the position of the sound the same way. How would ...
  • Jack asked 2 days ago
0 votes
0 answers
20 views
Our game is a top-down 2D game, and we are playing most of our sounds via FMod Studio events. However, as a fallback for modders, we have the abili...
0 votes
0 answers
17 views
Hi, IM working on a 2D game based on 4 scenes. Scene 1 – Intro – Oneshot music (no problem) Scene 2 – Level Menu – plays lo...
  • Tim asked 2 days ago
0 votes
38 views
I’m currently working on a DJ application in Unity, which uses the FMOD low level api, and I need to be able to output the same audio to 2 di...
  • Tycho asked 5 days ago
  • last active 2 days ago
0 votes
35 views
Hi there, I went write just a simple command line player to listen to some MOD tracker music (when I could have instead downloaded a player, but oh...
0 votes
45 views
hi,I have done the change of source voice, but I can’t find the suitable method in your SDK to save the voice after changed. My code is : sy...
  • Xingsheng asked 3 days ago
  • last active 2 days ago
0 votes
47 views
Do you happen to have an ETA for FMOD for UE 4.16 (it was released today) ?
0 votes
36 views
There’s an AI in my VR game that has random behavior. To play its anim sounds I’m using FMODPlayEvent notifies on its anim graphs in t...
0 votes
35 views
I’m trying to create a tail for a sound so the transition to the beginning of the loop is smoother. Here is a image of what I want to do: Sa...
1 vote
42 views
Hi, I’m trying to implement some programmer sounds into my work but can’t seem to get the code working. I’m using http://www.fmod...
  • James asked 1 week ago
  • last active 5 days ago
0 votes
32 views
Just a simple implementation question about setting up this kind of behaviour. If I have a scatterer sound with say 4 or 5 different stereo ambienc...
  • Jesse asked 5 days ago
  • last active 5 days ago
0 votes
39 views
Hi, I have a problem. Our game is on VSO and we are using git to manage our project. I have download project, integrate music and sfx’s with ...
  • Maciej asked 1 week ago
  • last active 6 days ago
0 votes
41 views
Hi there, wonder if anyone else is getting this possible bug? I am trying to stream a 0.75 second long 32bit 44100hz mono wav file with the followi...
  • Rabbit asked 1 week ago
  • last active 6 days ago
0 votes
40 views
Wondering if sequencer support has been added yet…I found a couple threads from 7-8 months ago requesting it but haven’t seen followup....
0 votes
37 views
Hey you guys, I’d like to listen to parameter changes in real-time (playing the scene) in unity via the “Initial Parameter Values”...
0 votes
0 answers
29 views
I am playing sound effects with changed pitches. When i use EventInstance::setPitch(2.0f) the sound is played twice. The 2nd starting a bit after t...
0 votes
64 views
Hello, I am a sound designer and not a programmer and I need help with scripting. I am trying to integrate FMOD into Unity’s Adventure Sample...
0 votes
77 views
Would it be possible to build FMOD 1.09.04 and UE 4.16pre3 (Oculus branch) same way I built FMOD 1.09.04 and UE 4.15.2 (Oculus branch) not too long...
0 votes
54 views
I’m using the pseudo 5.1 technique as described the fmod documentation where I have added two silent channels to the AmbiX file, and added th...
  • M asked 2 weeks ago
  • last active 1 week ago
Showing 1 - 20 of 13k results