Low level FMOD 4 API (also known as FMOD Ex), used independently as a direct interface for playing sounds, performing effects and 3D processing.

0 votes
64 views
I can not put the fmodex dll inside the solution of the Visual Studio 2010 Express from my MonoGame?
  • Hans asked 2 weeks ago
  • last active 7 days ago
0 votes
262 views
Hi, I’m trying to simulate an obstruction case. I’m having a 3D sound source and a column in a reverb room. I set the direct factor of ...
  • GhPGame asked 2 months ago
  • last active 2 months ago
0 votes
197 views
Hi, I need more explanation on how the double sided polygons work in FMOD geometry. Let’s say there is a room, there are sources inside and o...
  • GhPGame asked 2 months ago
  • last active 2 months ago
0 votes
215 views
Hi, I need to define an infinite plane (to represent the floor of the scene and every object in scene is placed on top of the floor). I wanted to a...
  • GhPGame asked 2 months ago
  • last active 2 months ago
0 votes
240 views
Hi, I’m trying to get the occlusion and reverb effects using the FMOD geometry. My understanding of FMOD geometry is that when I add the geom...
  • GhPGame asked 3 months ago
  • last active 3 months ago
0 votes
257 views
Hi, I’m trying to make the Doppler effect work but I’m kinda confused how I should use the factors. I get the position of the camera an...
  • GhPGame asked 3 months ago
  • last active 3 months ago
0 votes
241 views
Hi all, I’m playing around with 3D sounds in FMOD. I’m having problems with the 3D features of the sound. I know that the 3D sounds is ...
  • GhPGame asked 3 months ago
  • last active 3 months ago
0 votes
267 views
Hi, I’m using the addpolygon method to add a plane as an obstruction for a sound source. I’m just feeding 4 vertices and adding one qua...
  • GhPGame asked 3 months ago
  • last active 3 months ago
0 votes
287 views
Hi, My question is how can I make sure that I don’t hear anything as I move to any side of the inserted polygon. Thanks.
  • GhPGame asked 3 months ago
  • last active 3 months ago
0 votes
267 views
Is there a call of sorts (or some other method) that our programmers can make to verify what cue is currently playing (and that it’s still pl...
  • Capybara asked 3 months ago
  • last active 3 months ago
0 votes
228 views
Hi, My question is is it possible to import the vertices of the whole bounding box of the mesh to the addPolygon method? In other words, is there a...
  • GhPGame asked 3 months ago
  • last active 3 months ago
0 votes
1k views
Hi to all FMOD-Users, I downloaded FmodEx v4.30.02 some weeks ago, wondering why there are no more code samples for Delphi-Users. 😮 There is even ...
  • metis asked 7 years ago
  • last active 4 months ago
0 votes
360 views
Hi guys. In our project we use FMOD Ex / FMOD Designer middleware, and we have a problem playing FMOD::Event through PS4 controller speaker. I succ...
0 votes
2k views
Hello, In the latest stable branch 4.44.57 you’ve added iOS SDK9 support, but it seems that bitcode support wasn’t enabled. When weR...
  • Maxim asked 1 year ago
  • last active 4 months ago
0 votes
438 views
Hi, I’ve used FMOD on windows using visual studio. Adding FMOD library to the project was quite easy but I can’t find how to add FMOD t...
  • GhPGame asked 5 months ago
  • last active 5 months ago
0 votes
443 views
Hi, While profiling our game code, I just noticed that “FMOD_OS_Thread_Callback” sometimes kicks in at an inconvenient point of time, t...
0 votes
494 views
Hello, I am new to FMod and C++ and Game-Programming, so I did a Tutorial. The Problem is, the Guy in the Tutorial still uses Fmod API 1.0.4 and I&...
  • Jake asked 5 months ago
  • last active 5 months ago
0 votes
549 views
Hello everyone, I want to access to real-time volume when play the sound by fmod in Android,I try to use this method “channel->getVolume(f...
  • Liusilong asked 5 months ago
  • last active 5 months ago
0 votes
833 views
I’ve currently got an issue where if the game is started with no headphones plugged in, and then the user plugs in some headphones, they have...
  • a1psx asked 8 years ago
  • last active 6 months ago
0 votes
831 views
Hi there! As per the title, I’m having an issue with some audio popping when the sound is first played. Initially when I had this issue, I gr...
Showing 1 - 20 of 5k results