Low level FMOD 5 API, used independently as a direct interface for playing sounds, performing effects and 3D processing.

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Hey, we recently upgraded our FMOD library from “10815” to “10905” and we’re getting several in-dll FMOD crashes. A f...
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How can I use the playSound() method to output in MP3 format?
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FMOD error 19 – Unsupported file or audio format. It works fine on iOS, didn’t tested on android yes, but I think it will work. However...
  • Volodymyr asked 2 weeks ago
  • last active 2 weeks ago
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74 views
So I’m quite new to FMOD. I’m working in a video encoder for a game, basically I send the frame buffer and audio buffer to my native dl...
  • Tobias asked 3 weeks ago
  • last active 2 weeks ago
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60 views
I am developing a UWP app. Within the app I try to save a effect to a wave file, but the file is not fully created until I close the debugger (Visu...
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Hello, I have a problem, it disturbs me several days, anyone to help? I am enjoying music with my iPad, then i start my app, music just has been s...
  • Jared asked 1 month ago
  • last active 1 month ago
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80 views
I’m developing an android music player using FMOD Studio API. I already know about old android’s sleep mode, and the solution for it is...
1 vote
103 views
Does the API provide a built-in, fire & forget way to lerp to a new volume level, or should I do this manually in my update function? I see Cha...
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118 views
Hello, I’m still having a hard time understanding the FMod coordinate system in relation to the OpenGL coordinate system. I have some sound e...
  • C.Tollso asked 2 months ago
  • last active 1 month ago
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167 views
Our game is a top-down 2D game, and we are playing most of our sounds via FMod Studio events. However, as a fallback for modders, we have the abili...
  • Codecat asked 2 months ago
  • last active 2 months ago
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159 views
I’m currently working on a DJ application in Unity, which uses the FMOD low level api, and I need to be able to output the same audio to 2 di...
  • Tycho asked 2 months ago
  • last active 2 months ago
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147 views
Hi there, I went write just a simple command line player to listen to some MOD tracker music (when I could have instead downloaded a player, but oh...
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Hi there, wonder if anyone else is getting this possible bug? I am trying to stream a 0.75 second long 32bit 44100hz mono wav file with the followi...
  • Rabbit asked 2 months ago
  • last active 2 months ago
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0 answers
136 views
I am playing sound effects with changed pitches. When i use EventInstance::setPitch(2.0f) the sound is played twice. The 2nd starting a bit after t...
2 votes
7k views
What steps must I follow to get access to console versions of the API or engine integrations?
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850 views
Hi there, I’ve been trying for the last few weeks to install FMOD on my raspberry pi model b but I’m running into an issue where when I...
  • Prosthesis asked 8 months ago
  • last active 2 months ago
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183 views
Hi, So I am working on a music player using FMOD. I am currently using the natively given C# Wrapper and everything seems to work fine. There are n...
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202 views
When I try to run an application that makes use of FMOD 5 while I have my USB MIDI adapter plugged in, FMOD_System_Init returns FMOD_ERR_OUTPUT_INI...
  • Daniel asked 3 months ago
  • last active 3 months ago
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237 views
I am trying to get frequency spectrum data using FMOD_DSP_TYPE_FFT, and then getting a float parameter FMOD_DSP_FFT_DOMINANT_FREQ. However, the dom...
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214 views
Hi, I am developing a cross-platform VR experience for PS4 and Windows (Vive) in which I am using FMOD low level in UE4. I have modified the code o...
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