Low level FMOD 5 API, used independently as a direct interface for playing sounds, performing effects and 3D processing.

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include “FAudiolib.h” void FAudioLib::LoadSoundData(std::string filename) { std::string header; long version; long nofdefin...
  • Garrett asked 16 hours ago
  • last active 16 hours ago
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How do you add a callback function to a channel in JavaScript? I tried following the doc example here https://www.fmod.com/docs/api/content/generat...
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Hi everyone, Here is my problem, a simple basic one, but I cannot find any informations about this.. I’m developing a software for mac osx, u...
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Hello everybody, I am trying to use FMOD_DSP_TYPE_MULTIBAND_EQ to create an equalizer in order to flaten the magintues of the FFT to get equal loud...
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I am trying to get the spectrum of the song (I’m new to FMOD) but the waveFormBuffer.numchannel is always zero. To get the spectrum I have fo...
  • Leonidas asked 4 weeks ago
  • last active 4 weeks ago
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I am struggling to enable Resonance Audio sound spatialization when using Resonance Audio plugin for FMOD and trying to setup DSPs manually, withou...
  • Daniil asked 1 month ago
  • last active 1 month ago
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Hello. Are there plans to provide support for x86_64 architecture on Android in near future? It’s not critical for us, just FMOD is a sole na...
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I keep getting FMOD_ERR_INVALID_PARAM when trying to add DSP of type FMOD_DSP_TYPE_LOWPASS to custom ChannelGroup. I double checked that the DSP is...
  • Daniil asked 1 month ago
  • last active 1 month ago
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Hi! I found the hmtl example on the link below. Does anyone know were i can download the code of this example? Or are there any other examples of c...
  • Rogier asked 1 month ago
  • last active 1 month ago
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Hi, I’m working with the FMOD studio API on a raspberry pi 3 B: linux api version 1.10.05 When I use the built-in sound output everything wor...
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Is it possible to use plugins designed for FMOD Studio directly from low level api without using studio? Specifically I am interested in applying S...
  • Daniil asked 2 months ago
  • last active 1 month ago
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Hello. I am trying to init ASIO device FCA610 (Behringer) with FMOD low level API version 11005 (also tried with 10913 – same error): [LOG] S...
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Is there a FMOD MIDI html5 demo/example anywhere that shows this working? My game Dink Smallwood (open source at svn://rtsoft.com/rtsvn/projects/RT...
  • Seth asked 2 months ago
  • last active 2 months ago
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Hello. When initing ASIO device ‘Realtek ASIO’ with FMOD low level API (tested on 11005 and 10913) I get this error: [ERR] assert: asse...
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Hi: Since I imported the fmod libary in my android project, I found my app output many logs as follow: 05-28 15:36:55.846: D/AudioTrack(24851): wri...
  • Russell asked 2 months ago
  • last active 2 months ago
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Hi, I have an internet streamed sound playing in the 3d world. If I walk past its max distance and walk back (channel goes from real to virtual and...
  • James asked 2 months ago
  • last active 2 months ago
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The documentation has this to say about the delay (echo) effect: “Note. Every time the delay is changed, the plugin re-allocates the echo bu...
  • Ethan Fenn asked 2 months ago
  • last active 2 months ago
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I create two sounds, one to record pcm from a microphone and another to send pcm to a speaker. The first sound works fine – I include it̵...
  • Jake asked 2 months ago
  • last active 2 months ago
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In Chrome 66 some changes were introduced that impact whole WebAudio API: https://developers.google.com/web/updates/2017/09/autoplay-policy-changes...
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Hi, We have a 2D engine, using FMOD 5 Low Level Api. We have issues when calling FMOD_ChannelGroup_Set3DAttributes. We create a channelgroup (child...
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