Low level FMOD 5 API, used independently as a direct interface for playing sounds, performing effects and 3D processing.

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113 views
Hello. I am trying to init ASIO device FCA610 (Behringer) with FMOD low level API version 11005 (also tried with 10913 – same error): [LOG] S...
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124 views
Is there a FMOD MIDI html5 demo/example anywhere that shows this working? My game Dink Smallwood (open source at svn://rtsoft.com/rtsvn/projects/RT...
  • Seth asked 3 months ago
  • last active 3 months ago
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0 answers
103 views
Hello. When initing ASIO device ‘Realtek ASIO’ with FMOD low level API (tested on 11005 and 10913) I get this error: [ERR] assert: asse...
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Hi: Since I imported the fmod libary in my android project, I found my app output many logs as follow: 05-28 15:36:55.846: D/AudioTrack(24851): wri...
  • Russell asked 3 months ago
  • last active 3 months ago
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86 views
Hi, I have an internet streamed sound playing in the 3d world. If I walk past its max distance and walk back (channel goes from real to virtual and...
  • James asked 3 months ago
  • last active 3 months ago
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The documentation has this to say about the delay (echo) effect: “Note. Every time the delay is changed, the plugin re-allocates the echo bu...
  • Ethan Fenn asked 3 months ago
  • last active 3 months ago
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I create two sounds, one to record pcm from a microphone and another to send pcm to a speaker. The first sound works fine – I include it̵...
  • Jake asked 3 months ago
  • last active 3 months ago
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132 views
In Chrome 66 some changes were introduced that impact whole WebAudio API: https://developers.google.com/web/updates/2017/09/autoplay-policy-changes...
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Hi, We have a 2D engine, using FMOD 5 Low Level Api. We have issues when calling FMOD_ChannelGroup_Set3DAttributes. We create a channelgroup (child...
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156 views
So far I’ve never had any problem so haven’t thought about this at all, but suddenly became curious, if calling FMOD_Channel_IsPlaying(...
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code 1: int mode = 0; mode |= (is3D) ? FMOD_3D : FMOD_2D; mode |= FMOD_LOWMEM; FMOD::Sound* music = nullptr; FMOD_RESULT result = mSyst...
  • kevinvan asked 4 months ago
  • last active 4 months ago
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206 views
I use Fmod 1.10.03 in android,get error FMOD_ERR_INTERNAL,the below is the log information: 04-17 14:50:53.274 2685 2715 I fmod : SystemI::i...
  • codeguys asked 4 months ago
  • last active 4 months ago
0 votes
238 views
I don’t know what the correct term is but anyway clicking noise, tick noise or something keeps annoying me. I never knew I had such an issue,...
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192 views
hello, for ios when i use this code, is always error. the code is: system->setOutput(FMOD_OUTPUTTYPE_WAVWRITER_NRT); result = system->init(3...
  • vicczhang asked 4 months ago
  • last active 4 months ago
0 votes
154 views
hi, I have a problem, in Android use this code can get a music file,but in iOS this never get a file,I need help. code: void compoundmain(const c...
  • vicczhang asked 4 months ago
  • last active 4 months ago
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202 views
I’m applying Standard Reverb using FMOD_System_SetReverbProperties() and have several questions. A. What is the difference between passing 0 ...
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165 views
I load fmod.js into my code, it will error: (intermediate value) is not a function TypeError: (intermediate value) is not a function at createN...
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193 views
Hello, I want to create some Microphone related features. Firstly, want to measure a user’s VOICE PITCH & VOLUME AT RUNTIME. Secondly, wa...
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172 views
I use FMOD_OUTPUTTYPE_WAVWRITER output and it automatically writes the output to the disk.I got the audio file successfully.But another problem,How...
  • sunny asked 5 months ago
  • last active 5 months ago
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271 views
Hello, I am using record.cpp demo to develop record sound function, the record code is right running and my headphone also and listen playback, but...
  • yourks asked 5 months ago
  • last active 5 months ago
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