Low level FMOD 5 API, used independently as a direct interface for playing sounds, performing effects and 3D processing.

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Greetings, I’ve been pulling my hair on trying to find any reference on how to get the time domain data from a sound. I’ve seen several...
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Hello! I have a crossplatform application, that works already perfect with fmod on windows, linux, osx and ios. Just android is not working. I trie...
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Hi In Fmod ex you had a command FMOD_System_AddDSP or System::AddDSP, but which has been removed in FMOD5. So what command should I now use instead...
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Hi, I have made a pitch detection program with dsp and the GetParameterFloat command, detecting the frequency every 100th millisecond. I am however...
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Hello there, Can you even look at my code something can not be right since . I always bekomm the error message FFT what nullptr . #pragma comment(l...
  • none asked 2 years ago
  • last active 2 years ago
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3k views
Hi there! I’m actually developing a tool on Android and I wan’t to capture the Microphone on Android devices. My problem is, that FMOD ...
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Hey there, I am trying to start the netstream example from an AAC stream. I found an old FMODEx Thread where it was stated that it is needed to set...
  • lemart asked 3 years ago
  • last active 3 years ago
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572 views
After lots of attempts and trial and errors, I finally got Spectrum working with FMOD 5, except for one issue: The following call fails when runnin...
  • Jan Vorel asked 8 months ago
  • last active 8 months ago
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We are installing a custom rolloff callback with FMOD_System_Set3DRolloffCallback We are seeing that if we call FMOD_System_PlaySound more than onc...
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I want to work with the pitch detection program that’s in Fmod’s example folder. However, the example is with the spectrum command which is obsolet...
1 vote
3k views
Hello, FMOD seems to fail when loading an OGG Vorbis file (44100 Hz, Mono, 32 bits). Those OGG works: 44100 Hz, Stereo, 32 bits 44100 Hz, Mono, 24 ...
  • Cosmy asked 2 years ago
  • last active 2 years ago
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131 views
Hello, it seems when a midifile has N channels, any midi channel which is set to channel number greater than N isn’t making sound. To use per...
  • Sohn asked 1 month ago
  • last active 1 month ago
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5k views
Hi everyone, I am working on integrating FMOD Studio with my Cocos2dx cross-platform game (iOS and Android). Everything works perfectly in iOS, but...
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I’m trying to use FMOD in my UWP app to draw a real time wave of the playing mp3 file. My code is: FMOD.Factory.System_Create(out FMODSys); ...
  • Enrico asked 2 years ago
  • last active 2 years ago
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905 views
Hello, I’m still having a hard time understanding the FMod coordinate system in relation to the OpenGL coordinate system. I have some sound e...
  • C.Tollso asked 11 months ago
  • last active 10 months ago
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hello everybody, i can´t call a parameter , what´s wrong?? i´m using FMOD Studio 1.07 and FMOD Studio Integration 2.0 Package Version 1.07.03 and u...
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hi, when i setOutput FMOD_OUTPUTTYPE_OPENSL or FMOD_OUTPUTTYPE_AUDIOTRACK i get 512 buffer size and 2 buffers with 240000 sample rate. on bluetooth...
  • tal.panika asked 7 months ago
  • last active 7 months ago
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945 views
Hello, I ran into an error when using Fmod API in Android system. I’ve been trying to play MP3 files, which are saved in the server, directly from ...
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3k views
Hi Could anyone help me? I want to do an app for recording audio signal from microphone, do some effects on this signal (for example low pass effec...
  • Olga asked 2 years ago
  • last active 2 years ago
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3k views
In FMOD 4 setting setDSPBufferSize would dictate how often the DSP clock would update and would mean I could play sounds with the accuracy of what ...
  • davef asked 4 years ago
  • last active 4 years ago
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