FMOD Designer tool and associated FMOD Designer API (powered by FMOD 4).

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This thread is a rough way of communicating what’s coming up in FMOD Designer and in what order. This list is by no means complete and it [b:...
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Hi everyone, I’ve been having a problem with one of my projects in FMOD designer. When I go to the bank view and select one particular bank, ...
  • RichardPGoulet asked 4 years ago
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Hi, 1.04.35 FMOD Designer tool has pretty much only one option for compressed sound on PS3 and that is MP3. In FMOD Ex docs IMAADPCM is mentioned a...
  • svetli asked 12 years ago
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so let’s say i’ve got my gunshot/explosion/whatever set to a maximum audible distance of 1200 meters. the problem is, when that sound p...
  • solecist asked 10 years ago
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It doesn’t seem like it is currently possible to build interleaved banks via FMOD Designer. Our music is set up in Designer, and it appears t...
  • baisoku asked 11 years ago
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Hi all, Has anyone ever come across this before…. sometimes on building a project the sound events become confused and you will have incorre...
  • RichB asked 10 years ago
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I do have some questions about making sounds having the the volume you want them to have. i know you can set the kind of sound-fading (linear/log) ...
  • anchelito asked 11 years ago
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Hello I have a several questions related to FMOD Designer generated event in the game client. I’ve loaded the event file generated by FMOD...
  • wonbear asked 11 years ago
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We have been discussing how to use music in upcoming titles and if and how we could use FMOD designer to maintain the content. One of the suggestio...
  • Frohagen asked 12 years ago
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Hi! I’m aware this topic has been brought up a few times before, but I have an additional question to which it relates. As far as I’m a...
  • Northerly asked 10 years ago
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Hi, Still a newbie, so I apologize if I’m overlooking the obvious. I’m struggling more with the FMOD manual. Love your tool btw, but I ...
  • Flying Poo asked 11 years ago
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Hi! Here are a few (hopefully easy) things that would make our lives easier: – User Properties for Event Categories. Just like for Events an...
  • Adiss asked 10 years ago
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Hi there, Two features that would be extremely useful for our current project: Loop counter – the ability to play a looping sound a specifi...
  • Dylan asked 12 years ago
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Hello I would like to have a looped sound event that uses a sound definition that has a number of wave forms, with randomized pitch, volume and spa...
  • magicbrew asked 11 years ago
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Back to good old problem of auto-fire weapons like M16 or AK47. I have tried to do it as ‘Creating a Cycle" tutorial says, and the resul...
  • gauri asked 10 years ago
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Hi, setting up Fmod Designer for work in 5.1 eludes me. I use ASIO. Works fine in any other application. In Fmod Designer only LF and RF can be hea...
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I am hearing clicking at the end of events, after some investigation I think I have found the source of the problem. In my test recordings it appea...
  • Jogo asked 11 years ago
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Hey Guys, This is a CRITICAL effect for me and my team so I hope you can look at this soon. Repro – Open the Fmod EX Designer (4.44.26, or 4...
  • rcarle asked 5 years ago
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Hello, I am starting to look into integrating fmod in my engine. We are working on x360/ps3 retail game. We have a system for loading data in c...
  • luffy911 asked 8 years ago
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Hi, I’m new to FMOD Designer and have the following problem … I’m making a test with 40 events (ambients) in FMOD Sandbox –...
  • xaerial asked 8 years ago
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