FMOD Designer tool and associated FMOD Designer API (powered by FMOD 4).

0 votes
61k views
This thread is a rough way of communicating what’s coming up in FMOD Designer and in what order. This list is by no means complete and it [b:...
0 votes
16k views
Hi, 1.04.35 FMOD Designer tool has pretty much only one option for compressed sound on PS3 and that is MP3. In FMOD Ex docs IMAADPCM is mentioned a...
  • svetli asked 12 years ago
0 votes
11k views
It doesn’t seem like it is currently possible to build interleaved banks via FMOD Designer. Our music is set up in Designer, and it appears t...
  • baisoku asked 11 years ago
0 votes
11k views
I’m trying to open/play .FSB files from a PC game(Lego Universe). They shut down the game, and I want to be able to access the sounds and mus...
  • majobeza asked 5 years ago
0 votes
9k views
We have been discussing how to use music in upcoming titles and if and how we could use FMOD designer to maintain the content. One of the suggestio...
  • Frohagen asked 12 years ago
0 votes
9k views
One of our programmers approached me with a problem that priorities and weights alone cannot solve: you can limit the number of sound channels per ...
0 votes
8k views
Hi there, Two features that would be extremely useful for our current project: Loop counter – the ability to play a looping sound a specifi...
  • Dylan asked 12 years ago
0 votes
7k views
I am hearing clicking at the end of events, after some investigation I think I have found the source of the problem. In my test recordings it appea...
  • Jogo asked 11 years ago
0 votes
7k views
I do have some questions about making sounds having the the volume you want them to have. i know you can set the kind of sound-fading (linear/log) ...
  • anchelito asked 11 years ago
0 votes
0 answers
7k views
[b:x54uol0q]Detailed description:[/b:x54uol0q] If an event’s ‘Oneshot’ property is set to ‘No’ that event will not st...
0 votes
7k views
Hi! We are switching from Xact to Fmod so I’m busy trying to get my hands on the tools and understanding the fundamentals of Fmod. It looks g...
  • acrosby asked 11 years ago
0 votes
7k views
Hello I have a several questions related to FMOD Designer generated event in the game client. I’ve loaded the event file generated by FMOD...
  • wonbear asked 11 years ago
0 votes
6k views
Has anyone managed to get this working? I’m not a programmer and it seems you need a programmer to get this working. I’m a sound design...
  • grammo106 asked 8 years ago
1 vote
6k views
so let’s say i’ve got my gunshot/explosion/whatever set to a maximum audible distance of 1200 meters. the problem is, when that sound p...
  • solecist asked 10 years ago
0 votes
6k views
Why would event->start() return “An invalid parameter was passed to this function” ? there are no parameters and the event was just ...
  • stephenmccaul asked 12 years ago
0 votes
6k views
Hi, i’m very new to FMOD and I’m running into the first problem I can’t solve by myself. I’ll try to give you a detailed de...
  • Grimmblut asked 7 years ago
0 votes
6k views
Is it possible to randomise the 3D position of a sound. to clarify with a real world example: if I wanted to make a park sound ambience and wanted ...
  • redSonic asked 11 years ago
0 votes
6k views
Hello I would like to have a looped sound event that uses a sound definition that has a number of wave forms, with randomized pitch, volume and spa...
  • magicbrew asked 11 years ago
0 votes
6k views
This might be a FMODex issue but I’ll post it here anyway. With the latest debug libs I have been trying out things have started to run reall...
  • Frohagen asked 12 years ago
0 votes
5k views
have a quick questions about conversion of wav file to fsb….. 1. I want to convert a wav file to fsb format. Can we convert a wav file to c...
  • gauravmehta asked 11 years ago
Showing 1 - 20 of 2k results