FMOD Studio tool and associated FMOD Studio API (powered by FMOD 5).

0 votes
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Hi you guys. So, I totally thought the “Delay & Quantification” function was delaying the start time of the sound module, when in f...
1 vote
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Is there a way to turn this off with the scatterer sound? I ask because I still would still like some 3D panning on my sound in-game, handled by FM...
  • Jesse asked 3 days ago
  • last active 17 hours ago
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21 views
Hi, I started to learn FMOD yesterday, so I’m totally a Newbie. I want to use FMOD to improve my Unity game’s audio effect. FMOD seems ...
  • YANG YL asked 3 days ago
  • last active 18 hours ago
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Hi, I’ve been working through the Viking Village tutorial and am having problems with the adaptive music section. I have a transition set up ...
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In fmodex previous version, there was a realtime stitching example. It allows to dynamically with code, create gapless sentences using sub sounds. ...
  • c0diq asked 3 years ago
  • last active 3 days ago
1 vote
26 views
Unless I’m mistaken, it’s currently not possible to have two tracks crossfade over eachother within a transition timeline. I’ve r...
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36 views
I’m trying to build desktop version and i get this error. Which stops me from building FMOD Studio 1.09.05
  • Dan asked 7 days ago
  • last active 6 days ago
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Hi, I’ve created a VST plugin that I’d like to use in FMOD studio. Can I import it in FMOD studio and – if so – how ? Kind ...
  • Tom asked 2 weeks ago
  • last active 7 days ago
0 votes
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Just curious as to what this means in Fmod – I have a #unassigned in my Nested Event module of a referenced event, but it plays and works as ...
  • Jesse asked 1 week ago
  • last active 1 week ago
0 votes
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Just as the title says, Im having some issue with the loop of a multisound module. The behaviour I was looking for is when I adjust a loop region b...
  • Jesse asked 2 weeks ago
  • last active 2 weeks ago
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Hey everyone, I’m sure this is an easy fix and I’m just missing something in the signal path, but I have assigned multiple events to a ...
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Hello. We are building a game in Unity that works in both VR and Non VR mode on PSVR, Oculus, and Vive. I have a question about using Spatial Audio...
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0 answers
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I’m continuously getting this intermittent error when saving. Error writing to C:/Users/Playtest PC/AppData/Local/FMOD Studio/UnsavedProje...
  • Dan asked 2 weeks ago
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223 views
Hi Everyone, I’m getting my session set up for the first time and want to be able to set up a signal path that’s audio event –>...
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93 views
Hello, We’re looking for a a solution where we can get an event’s priority which set in Studio tool. But provided getPriority function ...
  • kabraxis asked 3 weeks ago
  • last active 2 weeks ago
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I was wondering if any of you had the answer to this. I have an FMOD project I’m trying to integrate with Unity, but the team I am working wi...
  • Jesse asked 2 weeks ago
  • last active 2 weeks ago
1 vote
101 views
Hey there, I am using FMOD Studio on 4K screen and the UI is so small that is basically impossible to read. Is there a way to enable UI scaling? In...
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53 views
Sometimes when trying to drag and drop audio files from an FMOD.io account, the drag and drop feature doesn’t work. The cursor does not chang...
0 votes
63 views
Hey guys, I’m trying to do something with my dialogue was wondering if I could get some help – Basically I have a one shot event that n...
  • Jesse asked 3 weeks ago
  • last active 3 weeks ago
0 votes
98 views
For some reason a bunch of events have defaulted to 1 minute in length on the timeline. These events (Multi-sounds) are actually only between 1 and...
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