FMOD Studio tool and associated FMOD Studio API (powered by FMOD 5).

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Hi, I’ve started using FMOD Studio’s scripting functionality and have hit some brick walls with certain functions. Those are: 1) Add a ...
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Hi, We’re using FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES on a Nested Event, and when we use the event path to make this call, the API can’t...
1 vote
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Hi, I was wondering if it is possible to jump to a specific timeline marker from code, using the timeline marker name (the string) instead of havin...
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Hi guys, I use the NX MoviePlayerSimple to play a webm movie ( video: VP8, audio: Vorbis) , it is working correctly, but after I linked FMOD li...
  • Li Senlin asked 6 days ago
  • last active 2 days ago
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Hello everyone, I’m a newbie here and I have two problems with using AHDSR modulation on the volume of a single instrument. The first problem...
  • Jef Aerts asked 3 days ago
  • last active 3 days ago
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I’ve got 3 events: A, B, C. A & B each have play one looping sound (Each has one track, one Single Instrument, and one Loop Region matchi...
  • steve asked 4 days ago
  • last active 3 days ago
-1 votes
0 answers
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Hi guys, I’ve been working with FMOD for some time doing some dynamic music and some sound implementation for smaller games but now i’m...
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FMOD Studio v. 1.09.06 is there a way to rebuild asset information. in the assets tab i have folders that do not exist in the explorer window. I ha...
  • Dan asked 6 days ago
  • last active 6 days ago
0 votes
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Hi Guys, We implemented multimedia.nso lib to play movie and FMOD to play other sounds for our games on NX( NXSDK: 5.4, FMOD Studio SDK: 10....
  • Li Senlin asked 2 weeks ago
  • last active 7 days ago
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Hello, I’m testing Resonance Audio in FMOD and need some clarification. From my understanding all events using Resonance Audio Source plugin ...
  • Vesnerv asked 2 weeks ago
  • last active 1 week ago
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I am attempting to design a looping heartbeat that will change speed gradually based on a parameter. A previous sound designer had implemented a he...
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Hello! Using snapshots for muting/unmuting audio I found the following case. Snapshot muting audio in fading manner works fine. But snaphot muting ...
  • Pavel asked 2 weeks ago
  • last active 1 week ago
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hello In my Unreal content browser, I have always Interrogation mark (?)on my event or snapshot and I can not nothing to do .. sorry for my english...
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Hey everyone ! I am currently experiencing a compatibility issue with FMOD Studio for UE4.19. First of all, this is my first use of FMOD for Unreal...
  • Alexandre asked 2 weeks ago
  • last active 2 weeks ago
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Hello: My FMOD Studio Event is stalling when jumping from one Transition Region to another. I am using a iMac (OS Yosemite) and FMOD Studio version...
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Hello everyone! I’m kind of new at FMOD so appologies if my question is very basic. I will use an example to show what I’m looking for ...
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Hello! I am running FMOD Studio version 1.10.02 on a Mac in OS Yosemite, and recently I have run into an issue using transition regions. I have thr...
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Hi, I am trying to set the delay of left and right channels of the input MP3 file independently before playback. I want to play the left channel at...
0 votes
35 views
Hey guys, so I have it defined in my Unity + Fmod project that the banks for the sounds will get stored in a particular folder location. Yet, after...
  • Jesse asked 3 weeks ago
  • last active 2 weeks ago
0 votes
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Hello everyone, I’m a beginner and fairly new to the world of programming. I recently completed a C# beginners course from Microsoft and I...
  • Mubashir asked 3 weeks ago
  • last active 3 weeks ago
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