FMOD Unity integration for playing audio content created with FMOD Studio.

0 votes
0 answers
14 views
Currently I am making a rhythm game which needs to be in-sync as precisely as possible. So I programmed to get music’s position every frame u...
  • HJ asked 17 hours ago
0 votes
0 answers
25 views
Hello, This could be a bug with Android builds (FMOD Studio Unity 1.09.03 & Unity 5.5.2f1). No problems with stand-alone & iOS builds. I ha...
0 votes
25 views
I am unsure what the procedure is (if there is one/if it’s possible?) if I wanted to insert FMOD events in a script written in JavaScript. I ...
  • M asked 4 days ago
  • last active 3 days ago
0 votes
28 views
Hi everybody, I’m developing a music creation game. For this I need to save the final “track” and export it to a server, so the p...
  • Jonas J asked 4 days ago
  • last active 3 days ago
0 votes
28 views
I recently bought the game and as soon as I launch the setup a dialoug box opens and says this “The procedure entry point ?addDSP@ChannelGrou...
0 votes
0 answers
25 views
Hi, i try to make a dynamic music in my demo, and i use all the time the same music in loop, but i change the volumen of the instruments, in differ...
0 votes
0 answers
15 views
Hello. We are use a FMODStudio 1.09.03, 1.09.03 v2 Unity FMOD plugin, and GearVR. Problem : In Unity 3D editor (no matter FMOD or plugin version) a...
  • Yurii asked 5 days ago
  • last active 5 days ago
0 votes
0 answers
43 views
We are in the process of updating unity to 5.5, but we have an issue with FMOD. When trying to play sounds on Android (gradle build) fmod causes th...
0 votes
58 views
Hello, I am have a some problem with FMOD integration with Unity. I`m use a FMODStudio 1.09.02, 1.09.01 v2 Unity FMOD plugin, and GearVR with S6. I...
  • Yurii asked 2 weeks ago
  • last active 7 days ago
0 votes
63 views
Hi, it’s more of a comment that a question, but I recently face the warning “FMOD Studio: Instance of Event event:/eventName found play...
0 votes
69 views
Hi, i try to use this: Studio::EventInstance::getParameterValue But i don’t understant how to input the values, because i understant that not...
0 votes
0 answers
57 views
I am trying to create a convincing car/car engine sound in FMOD and then use that in unity however I am a bit stuck on the right approach. I first ...
  • M asked 2 weeks ago
0 votes
367 views
I am new to Fmod and C# in general, so bear with me when I say that (I think) I’m changing a parameter in Unity during playback, and it isn&#...
0 votes
70 views
Hi, i would like to check that the parameterValue on trigger enter and triggerExit, is correct. I would like to see in the console with Debug.Log. ...
0 votes
74 views
Hi Everybody. I have a issue, i try to play a dynamic music, with triggerIn and triggerOut. I start the game with a music, and i walk for the scene...
0 votes
70 views
There is very little of information about this on the internet and the ones that i could find are old. So how do you do it? Right now im trying to ...
0 votes
226 views
Hey there, It seems that the FMOD Studio integration RuntimeManager is generating about 2kb of garbage per frame in my project. As a mobile game, t...
0 votes
64 views
Hi, I recently completed the implementation of audio into a Unity scene, but whenever I build it, there is no audio. Also, it was all done with the...
0 votes
97 views
Hi folks, I’m working on a small Unity project, which includes an audio sequencer. For that sequencer I’m trying to integrate FMOD even...
  • Jonas J asked 4 weeks ago
  • last active 3 weeks ago
0 votes
0 answers
115 views
Hi I just completed the implementation of audio for viking village but I don’t know how to change the texture import settings so that the foo...
Showing 1 - 20 of 412 results