FMOD Unity integration for playing audio content created with FMOD Studio.
Hi everyone. So I’ve been looking with my team at what’s the best way for us to implement audio in Unity, and I was thinking if I could...
- Jesse asked 2 days ago
- last active 8 hours ago
Hi. I am android developer. I have a problem after launching the android game in Japan. The sound of the aquos series made by sharp electronic is b...
- hoyong asked 1 day ago
- last active 1 day ago
I just upgraded my FMOD and came across various compatibility problems, first of all EventInstance is now a struct and I used to compare it to null...
- Caio Rosisca asked 4 days ago
- last active 2 days ago
Where is the mixer data stored when we build .bytes files for asset bundles in unity. Is it within the banks themselves or is it within the “...
- Rohan Menon asked 1 week ago
- last active 1 week ago
PlayOneShotAttached gives a "has not had EventInstance.set3DAttributes() called on it yet!" warning and doesn't play the sound
Hi, I’ve been having issues with playing a sound using FMODUnity.RuntimeManager.PlayOneShotAttached. Using this method I often get the follow...
- Glowfish Interactive asked 3 weeks ago
- last active 2 weeks ago
Hi, We are currently making a build for Mac OS, and trying to upload to iTunesConnect. Unity integration is using Version: 1.09.03 When trying to u...
- Casper Nymose asked 3 weeks ago
- last active 3 weeks ago
Hey everyone, We’ve started running into some very strange event behavior after the recent implementation of a load of dialogue call-out line...
- Justin French asked 1 month ago
- last active 1 month ago