I recently came across this
And I thought I had nailed it, but not quite unfortunately. I need a little guidance.
So this the blueprint I have so far
This allows me to trigger .wav or sound Cue’s when running on different materials
As u can see in the select node I have explosions set when I run on grass etc.
In that thread it mentioned using “play event attached” I tried inserting this node in many different combinations, but I am a audio engineer and this kind of thing is new to me.
I need a newbie guide to place the links etc.
Any help would be much appreciated!
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