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I’m trying to create larger spaces in our game, and I thought I could position the reverb above the player. I put the transceiver on the reverb return bus in transmit mode and then create a 3D event, slap the plugin in receive on the same channel but not getting any signal from the reverb bus. What am I doing wrong?

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Hi Zsombor,

You need to ensure the event that is receiving the transmission is also playing at the time as the event that is transmitting.

Thanks,
Richard

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