Hi. When I make a build to Mac from Unity5, the App can’t load the dylibs.
It’s works flawless in Editor/Android/iOS.
I used in a project of my own, and a project from the FMOD page: http://www.fmod.org/download/ (Unity Tutorial Video Assets files - Rollaball demo level - completed implementation)
Operational System: OSX El Capitan 10.11.4
Unity Version: 5.3.3f1 Personal (Free edition)
Complete error:
Couldn’t open <APP_PATH>/Contents/Plugins/fmodstudiol.bundle/Contents/MacOS/fmodstudiol, error: dlopen(<APP_PATH>/Contents/Plugins/fmodstudiol.bundle/Contents/MacOS/fmodstudiol, 2): Library not loaded: @rpath/libfmodL.dylib
Referenced from:
<APP_PATH>/Contents/Plugins/fmodstudiol.bundle/Contents/MacOS/fmodstudiol
Reason: image not found