For increasing resources in my project file, My FMOD Studio is getting slow. How did you solve this problem? I thought it could resolve by multiple master banks(seperate project file) but I can’t use several master bank at same time.
I’m not entirely clear on where you’re seeing performance problems. Are you having performance issues while using the FMOD Studio tool, or in your game? If it’s in your game, how are you breaking your content up into banks?
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