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Hi!

If I want to use a “Single Interleaved FSB File” to be able to play a group of positioned 3d sounds as streams…how do I load them and place the individual sounds in the 3D world?

In the documentation I only find examples on:

  • Loading an .FSB file as a static sound bank into sound ram

  • Opening a multisound FSB file as a stream

Can anyone please help me with this or give me another better way to stream about 10 positioned 3d sounds at the same time?

Thanks before hand!

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Thank you very much for the fast answer!

But the problem I have is that there are a number of very large samples that should be played at the same time in 3D on the PS2. It is not possible to load the directly into RAM.

dafat

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