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Hi !
How can I get the time a Channel is playing ? Of course I can call “FSOUND_GetCurrentPosition” on the right channel, but if my channel is a looped sample, the current position will loop. Is there a kind of “FSOUND_GetCurrentTime” (I don’t find it in the doc)
Thanks in advance,
léo

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You can use FSOUND_Stream_GetLengthMs with streams.

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yep, but I don’t use stream !!
Is there any “GetChannelPos” ?? (absolute pos in time, not pos in the circular buffer) ?

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