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wow !! Excellent ! There is all i was waiting for the module support !
😀

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The raw plugin is outdated and can’t be compiled due to api changes :)
Btw, is it possible to let the codec to open itself the file or to retrieve the file pointer (handle) from FMOD Ex ?
I prefer the first option, a possibility would be to add a file handle member to the FMOD_CODEC struct and assign the current file pointer (opened by the codec) in the open function.

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