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Editting this post to the current problem:

I’m trying to compile the dsp sample… However, we invented that mingw32 (which is used by DevC++, but it’s not a problem with this IDE) has an error on this line:
[quote:3lujp0h2] DSP_ReverbTap[count].Unit = FSOUND_DSP_Create(&DSP_ReverbCallback, FSOUND_DSP_DEFAULTPRIORITY_USER+20+(count*2), &DSP_ReverbTap[count]);[/quote:3lujp0h2]

This is solved by typecasting:
[quote:3lujp0h2] DSP_ReverbTap[count].Unit = FSOUND_DSP_Create(b:3lujp0h2[/b:3lujp0h2]&DSP_ReverbCallback, FSOUND_DSP_DEFAULTPRIORITY_USER+20+(count*2), &DSP_ReverbTap[count]);
[/quote:3lujp0h2]

But once running the source, the application runs but it instantly crashes on fmod.dll, there seems to be no other way to fix this.

Linux with gcc and Windows with MS Virtual C++ don’t have any problems compiling funny enough (without the typecast, so the original source), but we had to typecast to fix it.

Anyone knows how to fix this?

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could someone PLEASE please please help?

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Changed the first post, maybe someone can look into it please? :)

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i had the same problems with mingw, you could try the newest package from the mingw website

good luck

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