I’m wondering if this is possible:
I have a buffer that contains ADPCM data, and I’d like to load that data using FSOUND_LOADMEMORY and by passing a pointer to the data to FSOUND_Sample_Load().
Is it possible?
If so, what flags would I use? FSOUND_DELTA? FSOUND_LOADRAW?
Thanks for helping me!
- audiocoder asked 12 years ago
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