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Is there a way of recording sound without knowing the length of what’s recording? I don’t want to limit the number so seconds that my users can record for.

Also, if there is another way of continuously recording, could you please give details.

Divot

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Hi Brett,
Thanks for the speedy reply. 😀
I had another thought, since posting this …

If I set the sample length to be, say, 20 seconds, and when I need to stop recording, I take note of where the sample is at (FSOUND_Record_GetCurrentPosition), and pass that to my writing function, which will write out based on the “stop” position of the sample rather than its full duration. Would that work?

Also, do you have a VB sample of how to record in chunks like that?

Thanks
Divot

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