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Hi again!

I’m trying to use DSP effects on specific samples, the only way I’ve found is to create FSOUND_Stream with FSOUND_Stream_Create and copy data from my FSOUND_Sample in callback and then attach DSP to this stream.

I think it’s a little bit complicated. Maybe there is a better way to make DSP on specific Samples?

And I think, it would be good idea to add function of creating FSOUND_Stream from FSOUND_Sample, am I right? :)

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[url=http://www.fmod.org/docs/HTML/FSOUND_Stream_CreateDSP.html:24mma0xv]FSOUND_Stream_CreateDSP[/url:24mma0xv]

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Brett,
Thanks for your answering.

The example you mentioned is only partial solve of the problem. It is applicable for single effect only, we plan using several effects and attaching all or some of them to specific sounds playing.

So, the only thing we could do is to use Streams…

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