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Hello everybody, I’m in progress in fmod, but there are some points that I not still understand.
I know save a wav file on a disk, I know apply a effect Directx while playing,
but I don’t see how to transform my wav with this effect and save it ?
Maybe isn’t possible with directx 8?

One another point is:
how to transform a sample in 22050 Hz to a sample in 44100 Hz without changing his pitch?
Like the Resample Menu in Sound Forge?

Thanks a lot for all these helps.

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Oh!!! really thanks for your answer.
I’ll go to try Fmod Ex.
And for the 22050 Hz to 44100 Hz,
I’ve a problem:
When I copy a portion of a sample in 22050 Hz into a sample in 44100 Hz with:
FSOUND_Sample_Lock, memcpy, and FSOUND_Sample_Unlock,
The part in 22050 Hz plays faster than the other part in 44100 Hz.
Ihave tried FSOUND_Sample_Upload, but with no result.

Do you think there is a bad convertion somewhere?

Thanks for all!!!

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Yes !!! but what’s technic to use to resample a sound into a correct destination format?
If you are a link, suggestions, or some words… because I have no idea on this.

Thanks for all!!!

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Thanks Brett !!!
I’ll go to try it.

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