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Just wondering.. but is the GeoAPI eventually going to have a lot more features other than just blocking the sound going through walls, because it would be cool if the geometry could do more, like effect the sound.. eg. a gun shot in an open field compared to a gun shot in a forest. So in a sense emulating the sound bouncing off objects.

Cheers.

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I think preventing sound from being heard through walls is already nice enough. As for the gunshot in open field vs the gunshot in the forest thing, you can already combine existing fmod features to achieve that effect.

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Alrighty. Thanks.

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