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just wondering if i could get some insight on why this happened.

i had created a sound with a sample loop point marked inside, and the sound set up to loop thru FMOD. Fmod was working fine, playing the first part of the sound and then looping from there after. now with no changes to the code or the sound file it will not loop from that point. FMOD still picks up the loop point but will not loop from that point after the first play.

Any ideas??

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found the problem

had dropped back the number of channels to be sure it was running in hardware ( trying to get the cpu usage of my code down ).

this is where the problem occured, after about an hour of pulling my hair out, i figured i’ll try running it back in software.

lesson learnt: Realtek onboard soundcards don’t support looping sounds.

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