If I want to use 3D sound, is it enough to set the position of that sound once or should I call FSOUND_3D_SetAttributes(… position) every frame ?
And how do I set the minimum radius at which fading out of sounds should start and the maximum radius at which the sound should be died out completely (silent) ?
And what if you change the listener position : Is the fading of all the other sounds automatically changed ?
- Caroline asked 11 years ago
- You must login to post comments