my sound fades away after about 10 play.
i want a little SFX every time i click.
every ime i click the volume goes down
and when the volume comes back up it has no SFX
so am acking for this
could someone me how to make a simple wrapper class that has 1 fuction

void SSSound_PlayFX(char* , int); //name , SFX 0 = no effect,2 =echo ect.

its for a game.
if you gonna say look at the dsp sample. please dont reply cause i did.

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