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Hi Brett

I have sended a ZIP with 2 song (1 S3M and 1 XM)

1) The S3M have into ORDER 22, PATTERN 18, CHANNEL 1 the B02 effect that skip at ORDER 3, PATTERN 2 for playback, this song work correctly on FMOD 3, but function IsFinished never return 1

2) The XM skip some effects and notes into first 11 ORDERS and PATTERNS the same rusult have on FMOD 3

Bye

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Uh sorry not is a XM file is a IT file, sorry

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mmmm, if not use ACCURATE_TIME FMOD_Sound_GetLength return my wrong result and i have defined on my engine 2 properties that returns the length in secs en length in millisecs, now what use this ?

for the IT file, add you the S9F effect support later ?

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mmmmmm with ACCURATETIME FMOD_Sound_GetLength return (for the humani.s3m) 78 secs (78726 ms), without ACCURATETIME FMOD_Sound_GetLength return always for any song loaded 97391 secs (97391548 ms)

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No, if you see the example songs that have sended, diplays “length” and “lengthms”, without use of ACCURATETIME this wrong, don’t could use FMOD_TIME_ORDER for this info, i use this for “order”, on FMOD 3 getLength returns the correcly ms (minus 2 secs) on FMOD Ex no

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OK i have solutioned this, first set te mode FMOD_2D | FMOD_SOFTWARE | FMOD_OPENONLY | FMOD_ACCURATETIME, retrives the real lengthms with FMOD__Sound_GetLength, set the mode FMOD_2D | FMOD_SOFTWARE; and load the song, now have the correct “length” and “lengthms” (saved on variables) and play song without ACCURATETIME, work all now 😉

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ufff at final obligate to use ACCURATETIME, whitout not set LOOPCOUNT o LOOP_MODE_NORMAL for the play

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