0
0

Hi,
I’m new in FMOD Ex.
I would like to have someone, who helps me with the following [b:3i3oxtzj]Funktion Parameters[/b:3i3oxtzj] – optimal a Code-Example would be great:
[b:3i3oxtzj][color=yellow:3i3oxtzj]FMOD_Sound_Lock[/color:3i3oxtzj][/b:3i3oxtzj](FMOD_SOUND *sound,

[list:3i3oxtzj]unsigned int offset,
unsigned int length,
void **ptr1,
void **ptr2,
unsigned int *len1,
unsigned int *len2)[/list:u:3i3oxtzj]
thanks for now.

  • You must to post comments
0
0

What language are you using? What are you trying to do?

  • You must to post comments
0
0

Yes, thank you for the prompt Help. I didn’t find it in my search before.

1 Question left:
What can I do (i.e.) with the 2. Pointer and its length? That what’s most difficult to me to understand.

I’m trying to build the Sound in a Bitmap (GetWaveData) for easy use of positioning the cursor in the playing Sound. (C++)

  • You must to post comments
0
0

Sorry for that. But I red the Documentation. I first do that, I only post a Question if I still have Problems after i tried. I’m NOT perfect in English, so Questions can still left after reading and trying.

  • You must to post comments
Showing 3 results
Your Answer

Please first to submit.