i create a user sound and my read callback is called before i can call sound.>setUserData() which i need to tell the callback where it should get its data from. for now i just check for userdata being null, but i think the stream is heared later than it should then. i thought my callback would be called only after playSound.
in fmod3 this could not happen as FSOUND_Stream_Create had the userdata parameter.
do i have a misunderstanding here?
- gunnar67 asked 11 years ago
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