Just realized that there is a new int value in the reverb properties to use System::setReverbProperties() with.
[in] 0 , 2 , 0 , EAX4/GameCube only. Environment Instance. 3 (2 for GameCube) seperate reverbs simultaneously are possible. This specifies which one to set. (win32/gamecube)
I havent understood yet how to specifiy different reverb instances on different channels.
Thanks for help from the board.
- MVD asked 11 years ago
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