I am using MSVC 6 + XP Pro, latest drivers of everything. I am building FMOD with SDL/OpenGL.
Sound::setLooping() does not appear to work for me. I init fmod, load the sound successfully, then try to set looping (before playing) and when the sound reaches the end it doesn’t loop. I have tried this with sounds and streams, same effect.
If I use MSN to have a voice chat with someone then, even if I end the conversation, FMOD will hang on initialization. If I quit MSN completely it will work. If I have MSN open and have not yet had a voice chat it will continue to work. This does not happen on all the test machines I have here. I can get the system specs for the precise device if that will help you.
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