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I’ve traced my problem deploying FMOD to the PocketPC to [DllImport(“fmodce.dll”)] in Fmodce.cs.

Seems the emulator (and I guess a real PocketPC) can’t find the DLL even though it is clearly there.

My Solution is like so:

Audio_02.cs
Fmodce.cs
fmodce.dll
jack.mp3

Should I be deploying it or calling differently?

Or maybe it’s that the emulator in Visual Studio 2003 is for WinCe 2002? In which case should I be using a specific fmodce.dll?

Thanks,
r.b.

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