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Hi, I add a new event and a sound definitions. The sound is stereo. I set this sound mode is 3d, and when I build it, it shows Error info: ” …. Can’t specify FSOUND_HW3D for a stereo sample!”. If I set its mode is 2d, it builds fine. Why I cannot build stereo 3d sound?

I find that the example like car, all sounds are mono (In Wave Banks).

Thanks for help.

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THANKS!

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