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Okay, my game engine loads all the samples at the start, I was wondering if I could do the same with streams at the start (ie, open multiple streams) and then close them all at the end when the program shuts down. Are there any problems with having multiple streams open at once? I would probably only be actually playing 1 at a time.

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Great! That’s exactly the answer I wanted to hear. :)

Thanks,

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What about FSOUND_Stream_PlayEx?

Can I call that at the beginning and then just pause/unpause when I need to?

Will leaving a stream paused have any negative impact on performance?

Thanks,
Michael

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