A very handy tool; it reminds me of the good old SmartAnimator.

Anyway, it’s built for just one purpose. The RPM and Load variables act according to the tool’s built-in set of rules. What if you want to create other small rulesets for your events that are a bit more complex than allowed by FMOD Designer alone? How was the Engine Designer created, does FMOD have a script language that would allow the end users to create their own advanced rulesets similar to the car engine?

  • You must to post comments
Showing 0 results
Your Answer

Please first to submit.