I’ve tried to find out if it’s possible to play DSP genereted sounds in 3D, just as you would with createSound with the FMOD_3D flag. After creating a DSP tone generator the set3DAttributes does not seem to have any effect on the channel.
Is it at all possible to play DSP sounds in 3D and if so, how?
- @nders asked 11 years ago
Ok. Thanx for your answer.
A thought i had was that it might be possible to in realtime stream the DSP generated sound “into” a sound somehow. Is this something that could be done?
This would be like recording to a buffer or file and reading at the same time… sort of…
I have no idea if this would work.
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