0
0

I use sound samples loaded with FSOUND_Sample_Load. And then play with FSOUND_PlaySound.

But when I tap button in my game, sometimes I get big delay (about 1 s) before sound will played. Why?

  • You must to post comments
0
0

What size of buffer I have to set? My samples are not so big, above 5kb.

And Why I can’t make load sample with parameter LOADMEMORY? GetError returns message “Invalid parameter…”.
Does some simple turorials exist? In SDK I could not find ones.

  • You must to post comments
0
0

I’ve found error. I used dll from older version of fmodce.

  • You must to post comments
Showing 2 results
Your Answer

Please first to submit.