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I was wondering how loadPlugin determines a plugin’s type when loading.
Looking through the source of the various example plugins I could’nt find
any unique type id or other similar mechanism that would allow FMOD to
categorize the plugin as a specific type.

Mark.

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when I say type I mean dsp/codec/output.
How does it tell the difference between those types.

Mark

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[quote="brett":b10wqj97]each type of plugin exports a different function name.

FMODGetCodecDescriptionEx
FMODGetDSPDescriptionEx
FMODGetOutputDescriptionEx[/quote:b10wqj97]

and that mean one dll can include more than one plugin type?

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would it though?

presumably loadPlugin is coded to return one plugin type and as such
would return the first found.

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