Not sure if this is already answered but couldn’t find on google and the forum, so, is there any way to hide the initialization window in Fmod?
I’m including allegro and fmod in the same project, and then oppening a 800×600 window, but the fmod dos-console always appears nonetheless.. What can I do?
(not posting any code, because it’s simply fmod init + allegro init and window openning, pretty straight-forward (Devcpp, btw))
Thanks in advance =)
- Arlanthir asked 12 years ago
This isn’t a fmod related bug or anything, fmod doesn’t create it’s own msdos console, it could be due to Allegro or one of the lib you use but not fmod.
Try to create a win32 app with a minimalist window callback and hide it (see the fmod player’s sourcecode).
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