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Is it possible to clear the sound buffer?

I’m trying to do a Pause / Seek / Play operation, and when I resume the play, I hear what’s left in the buffer (about 0.2 seconds) and a loud blip before the new position starts to play.

This is using a stream (mp3) btw.

thanks

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I ve got the same pb …

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I had this problem. In fact you must use that :FSOUND_SetBufferSize(40);
then the buffer is little than there no sound.
Kurt

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I think I did try calling that function with no effect, but I will try the SetBufferSize thing instead

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