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I’ve been tring now for a few days to get FSOUND_SetPan to work. I setup a simple slide scale passing numbers from 0 -> 256 to the function with a statement something similiar to
FSOUND_SetPan( FSOUND_ALL, PanValue )

Now oddly it does work but only for a microsecond. It works perfectly for streams. However for mods, s3m’s xm’s ect it sets the value the sound flicks to the other channel then like a half a second later it flicks back to normal mode, any ideas?

++Cire.

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Ahh that clears things up, thanks.

++Cire.

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