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How can I play sound in loop ? This code not works (the sound isn’t looping):
[code:1xf4ptp4]musicstream = FSOUND_Stream_Open(App.Path & "\test.mp3", FSOUND_HW2D, 0, 0)
FSOUND_Stream_SetLoopCount musicstream, -1
FSOUND_Stream_Play -1, musicstream[/code:1xf4ptp4][/code]

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Problem solved..

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