I’am at a total loss, i’ven been rattleing with this problem all night and still can not get it to work. In a nutshell i will dump my output.
FSOUND_Init(44100, mySong.NumChannels, FSOUND_INIT_GLOBALFOCUS)
mySong.songHandle = FSOUND_Stream_OpenFile(strFileName, FSOUND_STEREO Or FSOUND_16BITS Or FSOUND_LOOP_OFF Or FSOUND_2D, 0)
mySong.ChannelHandle = FSOUND_Stream_PlayEx(FSOUND_FREE, mySong.songHandle, 0, 1)
mySong.EqHandle = FSOUND_FX_Enable(mySong.ChannelHandle, FSOUND_FX_PARAMEQ)
Call FSOUND_SetPaused(mySong.ChannelHandle, 0)
I’ve checked error messages between all initing and FMOD reports no errors, furthermore the song plays, however EqHandle is always -1 (Fail).
What am i doing wrong?
Thanks in advance.
I really need a soluation to this. Brett when using the effects does that limit my sound to the window in question? could this be a bug? I’ve tried presetting the hwnd to ‘0’, modifing the fmod.bas lib to accept any and setting it to ‘null’.
Please help i’am so very close to finishing my app, in fact with the exception of some minor playlist mods, its ready to go.
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