I have a three stage sound event that I’m trying to control with a parameter. Perhaps I’m not understanding parameters correctly but I need some help with this. I have a one shot start sound which needs to fade into a looping sound and then keep looping until a message is recieved that a button has been released at which point the looping sound will fade out and a one shot end sound will trigger. How do I achieve this?
Fade in Idle
Fade out Idle
Play End Sound (oneshot)
- Adam Smith-Kipnis asked 11 years ago